A collection of projects completed from the following courses at UC San Diego

 
 

takeout

 Human Computer Interaction 

Professor Scott Klemmer, Cognitive Science / Computer Science, UC San Diego

 

 

 

Our application, Takeout, is a system that facilitates the process of finding and ordering specific food items from restaurants.  It allows you to choose depending on the rating of a particular dish as opposed to the entirety of the restaurant whose dishes may vary in quality.  Takeout allows you to find these options not just in your current location, but enroute. Because have you every been driving somewhere and searched for food, only to be frustrated that the results force you to backtrack? Our app, Takeout, allows you to search for food based on your route to a specific destination. 

 

 

 

 

click image to enlarge

click image to enlarge

 

 

Need-finding from diary studies, establishing a point-of-view, inspiration boards, storyboarding, and fieldwork with people all played a role in generating our initial design ideas. We learned techniques for rapidly prototyping and evaluating multiple interface alternatives — and why rapid prototyping and comparative evaluation are essential to excellent interaction design.  We made paper prototypes and low-fidelity mock-ups that are interactive and learned how to use these designs to get feedback from clients, and users via heuristic evaluations.  We expanded our data collection by performing and analyzing controlled experiments online using A/B testing. 

 

review methods in MOOCs

Cognitive Development & Interactive Computing Environments

Profesor Jim Levin, Educational Studies, UC San Diego

I am interested in the progressive movement of online learning.  Currently, I am curious as to how students interact with their online learning environments.  Similar to my independent research (reinstating context - that explores what review methods are best suited for online learning) I want to better understand what are the current methods students are using to review their pervious work and how students prepare for new lectures, quizzes, and assignments. Approximately 8 local MOOC participants have been observed and interviewed. In addition, a survey study was distributed through 6 Coursera courses discussion forums.  These surveys explores students online course taking strategies will help contribute to the recent genre of 'online learning' literature as pertains to learning and review methods.  

Click here for full paper: Restarting Online Coursework: Exploring Current Reinstatement Methods in a Distributed Workspace.

Other projects in this course include participation in a class paper, “Students perspectives on learning in an increasingly online age: A 2020 Vision for UCSD”. This project contains recommendations for our own UCSD campus to take in regards to online learning. My personal contributions include what should happen to learning by 2020 and what action should be taken to move toward these desirable goals.  

Click Here for full PDF: Student-centered perspectives on learning in an increasingly online age: A 2020 Vision for UC San Diego

 

groupfoto

Cognitive Design Studio

Professor Jim Hollan, Cognitive Science Department, UC San Diego

 

The Cognitive Design Studio is a project-based course where students work in teams to design and evaluate a prototype application or redesign an existing system. Within this rapid contextual design project students conduct customer interviews and run interpretation sessions. Initial testing helped organize data highlighting key issues, envisioning new solutions, storyboarding, and paper prototyping to iterate the design.

 

Our team spent 8 weeks researching a new photo sharing system, Groupfoto, an app that helps users group photos from any event in one place. After preliminary interviews and scope narrowing, our recommendation was to do away completely with a preliminary tutorial and instead convey the critical use cases in a more contextual manner for new users. Usability testing, contextual interviews, affinity boarding, personas, and visioning boards assisted us in developing our final prototype designWe recreated an integrated tutorial that provides first time users contextual information within the app itself.

Click here for PDF version.

affinity board

affinity board

sequence model

sequence model

visioning board

visioning board

rapid prototype 

rapid prototype 

 

technology and popularization of space advocacy 

Communication and Computers 

Professor Bekkah Walker, Communications Department, UC San Diego

space and robots :)

space and robots :)

This course introduced computers as media of communication. We participated in a variety of networking activities designed to show the interactive potential of the medium. We conducted fieldwork and combined recently published readings that was designed to teach basic methods and to build a deeper theoretical understanding of computer-based communication. The final project was a website built on Dreamweaver that included images and gifs created on Photoshop.    Please click here to visit final site.